first run route

Denshattack! Beginner Guide

Beginner controls, first-level approach, score practice, common mistakes, and how levels and tricks connect. Updated Jul 23, 2026

Beginner controls

Beginner controls should be learned in a fixed order: steer, jump, land, grind, then trick. If a stage feels chaotic, remove one goal and practice only the next input you need.

How to approach first levels

How to approach first levels: clear them slowly, replay only the hardest section, then return for score. The first goal is route memory, not leaderboard routing.

How to improve score

Score improves when you stop treating every obstacle as a trick opportunity. Choose safe windows, keep the multiplier alive, and land before the route forces a correction.

Best practice levels

Use early city and rail-heavy routes as practice spaces. They teach the rhythm you need later without burying you in hazards.

Mistakes to avoid

  • Learning score routes before you can finish a clean run.
  • Holding risky tricks into blind corners.
  • Ignoring grind entry timing.
  • Changing controls or settings after every mistake instead of practicing one pattern.

How levels and tricks connect

Levels define the route. Tricks define the value you extract from that route. First learn where the level is safe, then decide where tricks can extend your score without breaking the run.

FAQ

What should I learn first?

Learn clean jump and grind timing first. Long combos are easier after movement feels automatic.

When should I read the tricks guide?

Read it after you can finish early stages but want better score and combo consistency.