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Denshattack! Tricks List

Combos, controls, scoring tips, beginner trick chains, and the mistakes that break a clean run. Updated Jul 23, 2026

Basic controls

Begin with movement, jump timing, trick input, grind entry, and landing recovery. The exact binding depends on your platform, but the learning order is the same: jump cleanly, land cleanly, then add tricks.

Trick types

  • Jumps: your safest way to start a chain.
  • Flips: higher reward, but only useful if you can land without panic steering.
  • Grinds: the backbone of longer routes and multiplier extension.
  • Transfers: route changes that keep speed while setting up the next obstacle.

Combo rules

Combo rules are about continuity. Keep movement smooth, avoid unnecessary trick spam, and make every input serve the next obstacle. A shorter combo that survives the level is better than a flashy chain that crashes early.

Beginner rule: if you cannot explain where the combo will land, do not extend it yet.

How scoring works

How scoring works in practice: clean trick variety raises value, grinds help bridge gaps, and mistakes cost more than conservative routing. Learn one stable chain per stage before chasing high score routes.

Best tricks for beginners

Use jump into grind, grind into short flip, and clean transfer chains. These teach timing without forcing advanced recovery.

Common mistakes

  • Adding a trick after the landing window is already gone.
  • Trying to grind every rail instead of choosing the safest route.
  • Restarting too quickly and never learning the second half of a stage.

FAQ

What are the best beginner tricks?

Start with jump, grind, and one short flip chain. Add complexity only after the landing is consistent.

Should I chase score or finish first?

Finish first. Score routes are easier once you know where the level gives you safe trick windows.